Year
2023
Description
This interactive experience merges oral control with visual and vibrational feedback, offering a unique way to interact with technology and the body. Users manipulate the interface using their breath, receiving immediate feedback through visuals and vibrations. The goal is to create a sense of embodiment, where users feel inflated, and supported through the vibration of the chair, blurring the lines between the physical and digital experience.
Services
Arduino, Mouth Interaction, Game Design
My Contributions
✦ concept idiation ✦ arduino setup & code ✦ prototype testings & user research ✦ documentation, filming & photgraphy
Collaboration
Jan Philipp Künne, Alexander Mazzone